ENG319H5 • Sexuality, Race, and Gender in Video Games and Gaming Culture

This course investigates representation and identity in and through digital games. Students will primarily consider gender, race, sexuality, and the non-human world in relation to the complex circuits of desire, projection, and disguise that exist among players, avatars, non-player characters, and other gamers. Students will interpret and critique both blockbuster AAA games with large development budgets and production teams as well as small-scale indie and experimental games and will learn about expressive, critical, and avant-garde design and play practices. The class will also discuss games as instruments of persuasion, protest, social change, and community formation.

(1.0 credit of ENG, which must include 0.5 credit of 200-level ENG Game Studies and 3.0 additional credits) or permission from the department
Humanities
36L
In Class
English