This course provides an opportunity for a limited number of students in the third or fourth year to gain practical work experience in a game-related placement. Internships will allow students to apply knowledge and skills gained in their classes to part-time and unpaid positions in areas such as level and UX design, game marketing and social media coordination, narrative design, art and sound design, educational game development, interactive experience design and implementation, game archiving and preservation, and related fields. Students will participate in regular class sessions and will give presentations and reports in addition to attending 100 hours of their work placements. Students registered in the Game Studies program are eligible to apply.
3.0 credits in Game Studies courses, which must include CCT270H5 and ENG263H5, a CGPA of 3.0, and permission of the internship coordinator.