The Game Studies Minor focuses on the analysis, history, and theory of games as cultural, artistic, and technological forms as well as on game design, with a strong emphasis on games as a narrative and world-making medium. Courses in the Minor adopt humanistic and social science approaches to studying the evolution of games, the game production industry, games as rhetorical devices, and the diverse communities who make and play games. As they become sophisticated critics of games, students learn fundamental principles and methodologies in the creation and testing of tabletop, role-playing, and digital games and gain practice in the use of game engines.
4.0 credits are required, including 1.0 credit at the 300/ 400 level)
First Year: ENG110H5 and CCT109H5
Second Year: ENG263H5 and CCT270H5
Higher Years:
- 0.5 credit from ENG218H5 or ENG279H5 or ENG319H5 or ENG321H5 or ENG328H5 or ENG410H5
- 0.5 credit from CCT285H5 or CCT311H5 or CCT334H5 or CCT382H5 or CCT398H5
- 1.0 additional credit from the ENG and CCT courses listed above
- Students must complete 1.5 credit of ENG courses and 1.5 credit of CCT courses as part of the Game Studies Minor.
- As an additional course option, CSC389H5 may be used toward program completion, depending on the course topic. Students interested in completing CSC389H5 for the Minor must obtain permission from the Department of English & Drama in advance.